F/TV 74
Introduction to Game Animation
Course Description
This course introduces the techniques of game animation as applied to objects and characters. Students will use 3D animation to create animated cycles and will use motion capture to capture live actions. The coursework provides students with experience prototyping game assets in a game engine such as Unity or Unreal, using imported 3D animation and motion capture.
Class Details
| CRN | Course | Section | Days | Times | Instructor | Loc |
|---|---|---|---|---|---|---|
| 39927 | F/TV 74 | 01Y Seats open | Thursday | 12:30 PM-03:20 PM | Genevieve Freckelton | AT102 |
| No set days | TBA-TBA | ONLINE |
Class Dates: This class runs from 2027-01-04 to 2027-03-26.
Class Materials
Course Details
- Units
- 4 Units
- Hours
- Weekly Lecture Hours: 3
- Weekly Lab Hours: 3
- Program Status
- Program Applicable
- Credit
- Credit - Degree Applicable
- Grading Method
- Letter Grade
- Pass/No Pass
Requisite and Advisory
- Prerequisite
- F/TV 17G and F/TV 17H
