F/TV 74
Introduction to Game Animation


Course Description

This course introduces the techniques of game animation as applied to objects and characters. Students will use 3D animation to create animated cycles and will use motion capture to capture live actions. The coursework provides students with experience prototyping game assets in a game engine such as Unity or Unreal, using imported 3D animation and motion capture.

Class Details

CRN Course Section Days Times Instructor Loc
39927 F/TV 74 01Y Seats open Thursday 12:30 PM-03:20 PM Genevieve Freckelton AT102
No set days TBA-TBA ONLINE

Class Dates: This class runs from 2027-01-04 to 2027-03-26.

Class Materials

View textbook and/or other materials at the Bookstore


Course Details

Units
4 Units
Hours
  • Weekly Lecture Hours: 3
  • Weekly Lab Hours: 3
Program Status
Program Applicable
Credit
Credit - Degree Applicable
Grading Method
  • Letter Grade
  • Pass/No Pass

Requisite and Advisory

Prerequisite
F/TV 17G and F/TV 17H
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