Introduction to 3D Computer Animation: Character Motion
Techniques of three-dimensional animation as applied to objects and characters. Application of classic animation principles of movement and timing to 3D computer animation.
|12926||F/TV 71H||1Z||·TWR···||10:30 AM-12:20 PM||Genevieve Freckelton||ONLINE|
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Class Materials: View textbook and/or other materials for this course available at the Bookstore.
Class Dates: This class runs from 2021-06-28 to 2021-08-08.
Footnote InformationF/TV-071H-01Z: Online Course runs from 6/28/21-8/8/21. This is an online lecture, laboratory class. The lecture and lab meet each week as noted in the class listing. Students must have access to a computer, the internet and an individual email address. Most De Anza classes will use the Canvas course management system. We recommend a laptop or desktop computer to successfully complete the course; a tablet or phone may not be adequate for all assignments and tests. Information about Canvas and Online Education Orientation can be found in Canvas on the Student Resources page: https://deanza.instructure.com/courses/3382. The Student Online Resources hub with extensive information and tips can be found at deanza.edu/online-ed/students/remotelearning.
- 4 Units
- Three hours lecture, three hours laboratory (72 hours total per quarter).
- Gen Ed
- Non-GE Class
- Program Status
- Program Applicable
- Credit - Degree Applicable
- Grading Method
- Letter Grading
- F/TV 66A or F/TV 67A; and F/TV 71G.